| 1 | // $Header$ |
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| 2 | /*************************************************************************** |
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| 3 | * Copyright (C) 2006 by Guy Rutenberg * |
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| 4 | * guyrutenberg@gmail.com * |
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| 5 | * * |
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| 6 | * This program is free software; you can redistribute it and/or modify * |
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| 7 | * it under the terms of the GNU General Public License as published by * |
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| 8 | * the Free Software Foundation; either version 2 of the License, or * |
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| 9 | * (at your option) any later version. * |
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| 10 | * * |
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| 11 | * This program is distributed in the hope that it will be useful, * |
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| 12 | * but WITHOUT ANY WARRANTY; without even the implied warranty of * |
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| 13 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * |
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| 14 | * GNU General Public License for more details. * |
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| 15 | * * |
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| 16 | * You should have received a copy of the GNU General Public License * |
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| 17 | * along with this program; if not, write to the * |
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| 18 | * Free Software Foundation, Inc., * |
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| 19 | * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * |
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| 20 | ***************************************************************************/ |
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| 21 | |
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| 22 | /*********************************************** |
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| 23 | * This File contains the definitions * |
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| 24 | * of MainFrame's functions * |
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| 25 | ***********************************************/ |
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| 26 | |
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| 27 | //#define DEBUG |
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| 28 | |
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| 29 | #include <wx/wx.h> |
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| 30 | |
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| 31 | #include "MainFrame.h" |
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| 32 | #include "ObjectsID.h" |
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| 33 | #include "HighScoreDialog.h" |
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| 34 | #include "SettingsDialog.h" |
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| 35 | #include <iostream> |
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| 36 | #include <sstream> |
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| 37 | #include <cstdlib> |
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| 38 | #include <wx/version.h> |
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| 39 | |
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| 40 | //include the images for the dice |
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| 41 | #include "one.xpm" |
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| 42 | #include "two.xpm" |
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| 43 | #include "three.xpm" |
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| 44 | #include "four.xpm" |
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| 45 | #include "five.xpm" |
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| 46 | #include "six.xpm" |
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| 47 | |
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| 48 | #define SPACE_SIZE 1 |
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| 49 | |
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| 50 | MainFrame::MainFrame(const wxString& title, const wxSize& size = wxDefaultSize, long style = wxDEFAULT_FRAME_STYLE) |
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| 51 | : wxFrame(NULL, wxID_ANY, title, wxDefaultPosition, size, style) |
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| 52 | { |
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| 53 | m_settingsdb = new SettingsDB(); //Get the settings database connection |
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| 54 | m_highscoredb = new HighScoreTableDB(); |
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| 55 | int highscoresize = atoi((m_settingsdb->GetKey("highscoresize")).c_str()); |
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| 56 | m_highscoredb->SetSize( (highscoresize>0)?highscoresize:20 ); |
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| 57 | |
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| 58 | bitmap_dices[0] = new wxBitmap(one_xpm); |
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| 59 | bitmap_dices[1] = new wxBitmap(two_xpm); |
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| 60 | bitmap_dices[2] = new wxBitmap(three_xpm); |
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| 61 | bitmap_dices[3] = new wxBitmap(four_xpm); |
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| 62 | bitmap_dices[4] = new wxBitmap(five_xpm); |
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| 63 | bitmap_dices[5] = new wxBitmap(six_xpm); |
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| 64 | |
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| 65 | //randomize the random-number generator based on the time |
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| 66 | srand( (unsigned)time( NULL ) ); |
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| 67 | |
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| 68 | |
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| 69 | /*****Create and initialize the menu bar******/ |
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| 70 | |
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| 71 | /*Create the menus*/ |
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| 72 | wxMenu *gameMenu = new wxMenu; //create File menu |
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| 73 | wxMenu *helpMenu = new wxMenu; //create Help menu |
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| 74 | |
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| 75 | //insert menu items into menu Help |
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| 76 | helpMenu->Append(wxID_ABOUT, wxT("&About...\tF1"), |
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| 77 | wxT("Show about dialog")); |
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| 78 | |
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| 79 | //insert menu items into menu File |
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| 80 | gameMenu->Append(ID_NEWGAME,wxT("&New Game\tF2"),wxT("Start a new game")); |
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| 81 | gameMenu->Append(ID_SHOWHIGHSCORE,wxT("High &Scores"),wxT("Show high-scores table")); |
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| 82 | gameMenu->Append(ID_SETTINGS,wxT("Settings"),wxT("Show settings dialog")); |
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| 83 | gameMenu->Append(wxID_EXIT, wxT("E&xit\tAlt-X"), |
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| 84 | wxT("Quit this program")); |
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| 85 | |
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| 86 | |
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| 87 | // Declare the menu-bar and append the freshly created menus to the menu bar... |
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| 88 | wxMenuBar *menuBar = new wxMenuBar(); |
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| 89 | menuBar->Append(gameMenu, wxT("&Game")); |
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| 90 | |
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| 91 | menuBar->Append(helpMenu, wxT("&Help")); |
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| 92 | |
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| 93 | // ... and attach this menu bar to the frame |
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| 94 | SetMenuBar(menuBar); |
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| 95 | |
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| 96 | /***End menu-bar ***/ |
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| 97 | wxPanel* panel = new wxPanel(this, ID_PANEL, |
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| 98 | wxDefaultPosition, wxDefaultSize); |
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| 99 | |
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| 100 | wxBoxSizer *topSizer = new wxBoxSizer( wxHORIZONTAL ); |
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| 101 | wxBoxSizer *sectionsSizer = new wxBoxSizer( wxVERTICAL ); |
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| 102 | wxBoxSizer *diceSizer = new wxBoxSizer( wxVERTICAL ); |
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| 103 | |
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| 104 | wxSizer *uppersection = new wxStaticBoxSizer( new wxStaticBox( panel, wxID_ANY, wxT("Upper Section") ), wxVERTICAL); |
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| 105 | wxSizer *lowersection = new wxStaticBoxSizer( new wxStaticBox( panel, wxID_ANY, wxT("Lower Section") ), wxVERTICAL); |
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| 106 | |
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| 107 | wxFlexGridSizer* uppergrid = new wxFlexGridSizer(9, 2, 0, 0); |
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| 108 | wxFlexGridSizer* lowergrid = new wxFlexGridSizer(9, 2, 0, 0); |
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| 109 | |
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| 110 | |
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| 111 | uppergrid->Add(new wxButton(panel,ID_ACES,wxT("Aces")),0,wxALL,SPACE_SIZE); |
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| 112 | uppergrid->Add(new wxTextCtrl(panel, ID_ACESTEXT),1,wxALL,SPACE_SIZE); |
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| 113 | uppergrid->Add(new wxButton(panel,ID_TWOS,wxT("Twos")),0,wxALL,SPACE_SIZE); |
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| 114 | uppergrid->Add(new wxTextCtrl(panel, ID_TWOSTEXT),1,wxALL,SPACE_SIZE); |
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| 115 | uppergrid->Add(new wxButton(panel,ID_THREES,wxT("Threes")),0,wxALL,SPACE_SIZE); |
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| 116 | uppergrid->Add(new wxTextCtrl(panel, ID_THREESTEXT),1,wxALL,SPACE_SIZE); |
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| 117 | uppergrid->Add(new wxButton(panel,ID_FOURS,wxT("Fours")),0,wxALL,SPACE_SIZE); |
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| 118 | uppergrid->Add(new wxTextCtrl(panel, ID_FOURSTEXT),1,wxALL,SPACE_SIZE); |
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| 119 | uppergrid->Add(new wxButton(panel,ID_FIVES,wxT("Fives")),0,wxALL,SPACE_SIZE); |
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| 120 | uppergrid->Add(new wxTextCtrl(panel, ID_FIVESTEXT),1,wxALL,SPACE_SIZE); |
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| 121 | uppergrid->Add(new wxButton(panel,ID_SIXES,wxT("Sixes")),0,wxALL,SPACE_SIZE); |
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| 122 | uppergrid->Add(new wxTextCtrl(panel, ID_SIXESTEXT),1,wxALL,SPACE_SIZE); |
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| 123 | uppergrid->Add(new wxStaticText(panel, wxID_ANY, wxT("Total score:")),0,wxALL,SPACE_SIZE); |
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| 124 | uppergrid->Add(new wxTextCtrl(panel, ID_UPPERSECTIONTOTAL),1,wxALL,SPACE_SIZE); |
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| 125 | uppergrid->Add(new wxStaticText(panel, wxID_ANY, wxT("Bonus:")),0,wxALL,SPACE_SIZE); |
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| 126 | uppergrid->Add(new wxTextCtrl(panel, ID_BONUS),1,wxALL,SPACE_SIZE); |
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| 127 | uppergrid->Add(new wxStaticText(panel, wxID_ANY, wxT("Total of upper section:")),0,wxALL,SPACE_SIZE); |
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| 128 | uppergrid->Add(new wxTextCtrl(panel, ID_UPPERTOTAL),1,wxALL,SPACE_SIZE); |
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| 129 | |
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| 130 | |
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| 131 | lowergrid->Add(new wxButton(panel,ID_THREEOFAKIND,wxT("3 of a kind")),0,wxALL,SPACE_SIZE); |
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| 132 | lowergrid->Add(new wxTextCtrl(panel, ID_THREEOFAKINDTEXT),1,wxALL,SPACE_SIZE); |
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| 133 | lowergrid->Add(new wxButton(panel,ID_FOUROFAKIND,wxT("4 of a kind")),0,wxALL,SPACE_SIZE); |
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| 134 | lowergrid->Add(new wxTextCtrl(panel, ID_FOUROFAKINDTEXT),1,wxALL,SPACE_SIZE); |
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| 135 | lowergrid->Add(new wxButton(panel,ID_FULLHOUSE,wxT("Full House")),0,wxALL,SPACE_SIZE); |
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| 136 | lowergrid->Add(new wxTextCtrl(panel, ID_FULLHOUSETEXT),1,wxALL,SPACE_SIZE); |
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| 137 | lowergrid->Add(new wxButton(panel,ID_SMALLSEQUENCE,wxT("Sequence of 4")),0,wxALL,SPACE_SIZE); |
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| 138 | lowergrid->Add(new wxTextCtrl(panel, ID_SMALLSEQUENCETEXT),1,wxALL,SPACE_SIZE); |
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| 139 | lowergrid->Add(new wxButton(panel,ID_LARGESEQUENCE,wxT("Sequence of 5")),0,wxALL,SPACE_SIZE); |
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| 140 | lowergrid->Add(new wxTextCtrl(panel, ID_LARGESEQUENCETEXT),1,wxALL,SPACE_SIZE); |
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| 141 | lowergrid->Add(new wxButton(panel,ID_YAHTZEE,wxT("Yahtzee")),0,wxALL,SPACE_SIZE); |
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| 142 | lowergrid->Add(new wxTextCtrl(panel, ID_YAHTZEETEXT),1,wxALL,SPACE_SIZE); |
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| 143 | lowergrid->Add(new wxButton(panel,ID_CHANCE,wxT("Chance")),0,wxALL,SPACE_SIZE); |
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| 144 | lowergrid->Add(new wxTextCtrl(panel, ID_CHANCETEXT),1,wxALL,SPACE_SIZE); |
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| 145 | lowergrid->Add(new wxStaticText(panel, wxID_ANY, wxT("Yahtzee Bonus")),0,wxALL,SPACE_SIZE); |
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| 146 | lowergrid->Add(new wxTextCtrl(panel, ID_YAHTZEEBONUSTEXT),1,wxALL,3); |
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| 147 | lowergrid->Add(new wxStaticText(panel, wxID_ANY, wxT("Total of lower section:")),0,wxALL,SPACE_SIZE); |
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| 148 | lowergrid->Add(new wxTextCtrl(panel, ID_LOWERTOTAL),1,wxALL,SPACE_SIZE); |
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| 149 | lowergrid->Add(new wxStaticText(panel, wxID_ANY, wxT("Grand Total:")),0,wxALL,SPACE_SIZE); |
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| 150 | lowergrid->Add(new wxTextCtrl(panel, ID_GRANDTOTAL),1,wxALL,SPACE_SIZE); |
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| 151 | |
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| 152 | uppersection->Add(uppergrid); |
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| 153 | lowersection->Add(lowergrid); |
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| 154 | sectionsSizer->Add(uppersection,0,wxALL,5); |
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| 155 | sectionsSizer->Add(lowersection,0,wxALL,5); |
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| 156 | |
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| 157 | diceSizer->Add(new wxStaticBitmap(panel,ID_DICE1,*bitmap_dices[0]),0,wxALL,3); |
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| 158 | diceSizer->Add(new wxCheckBox(panel, ID_DICE1KEEP, wxT("Keep")),0,wxALL,3); |
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| 159 | diceSizer->Add(new wxStaticBitmap(panel,ID_DICE2,*bitmap_dices[1]),0,wxALL,3); |
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| 160 | diceSizer->Add(new wxCheckBox(panel, ID_DICE2KEEP, wxT("Keep")),0,wxALL,3); |
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| 161 | diceSizer->Add(new wxStaticBitmap(panel,ID_DICE3,*bitmap_dices[2]),0,wxALL,3); |
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| 162 | diceSizer->Add(new wxCheckBox(panel, ID_DICE3KEEP, wxT("Keep")),0,wxALL,3); |
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| 163 | diceSizer->Add(new wxStaticBitmap(panel,ID_DICE4,*bitmap_dices[3]),0,wxALL,3); |
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| 164 | diceSizer->Add(new wxCheckBox(panel, ID_DICE4KEEP, wxT("Keep")),0,wxALL,3); |
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| 165 | diceSizer->Add(new wxStaticBitmap(panel,ID_DICE5,*bitmap_dices[4]),0,wxALL,3); |
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| 166 | diceSizer->Add(new wxCheckBox(panel, ID_DICE5KEEP, wxT("Keep")),0,wxALL,3); |
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| 167 | diceSizer->Add(new wxButton(panel, ID_ROLL, wxT("Roll")),0,wxALL,3); |
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| 168 | |
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| 169 | |
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| 170 | topSizer->Add(sectionsSizer); |
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| 171 | topSizer->Add(diceSizer); |
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| 172 | |
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| 173 | panel->SetSizer(topSizer); |
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| 174 | |
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| 175 | topSizer->Fit(this); |
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| 176 | topSizer->SetSizeHints(this); |
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| 177 | |
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| 178 | //make the text boxes uneditable to the user |
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| 179 | wxTextCtrl *textctrl; |
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| 180 | for(int i = ID_ACESTEXT;i<=ID_GRANDTOTAL;i++) { |
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| 181 | textctrl = (wxTextCtrl*) FindWindow(i); |
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| 182 | textctrl->SetEditable(false); |
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| 183 | } |
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| 184 | |
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| 185 | |
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| 186 | |
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| 187 | /***************************************/ |
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| 188 | /********* Declare Event Table *********/ |
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| 189 | /***************************************/ |
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| 190 | |
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| 191 | /***Connect Menu items***/ |
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| 192 | Connect(wxID_EXIT, wxEVT_COMMAND_MENU_SELECTED, wxCommandEventHandler(MainFrame::OnQuit)); |
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| 193 | Connect(wxID_ABOUT, wxEVT_COMMAND_MENU_SELECTED, wxCommandEventHandler(MainFrame::OnAbout)); |
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| 194 | Connect(ID_NEWGAME, wxEVT_COMMAND_MENU_SELECTED, wxCommandEventHandler(MainFrame::OnNewGame)); |
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| 195 | Connect(ID_SHOWHIGHSCORE, wxEVT_COMMAND_MENU_SELECTED, wxCommandEventHandler(MainFrame::OnShowHighscore)); |
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| 196 | Connect(ID_SETTINGS, wxEVT_COMMAND_MENU_SELECTED, wxCommandEventHandler(MainFrame::OnSettings)); |
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| 197 | Connect(ID_ROLL, wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler (MainFrame::OnRollButton)); |
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| 198 | |
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| 199 | for (int i=ID_ACES; i<=ID_SIXES; i++) |
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| 200 | Connect(i, wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler (MainFrame::OnUpperButtons)); |
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| 201 | Connect(ID_THREEOFAKIND, wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler (MainFrame::On3ofakindButton)); |
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| 202 | Connect(ID_FOUROFAKIND, wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler (MainFrame::On4ofakindButton)); |
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| 203 | Connect(ID_FULLHOUSE, wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler (MainFrame::OnFullHouseButton)); |
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| 204 | Connect(ID_SMALLSEQUENCE, wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler (MainFrame::OnSmallSequenceButton)); |
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| 205 | Connect(ID_LARGESEQUENCE, wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler (MainFrame::OnLargeSequenceButton)); |
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| 206 | Connect(ID_YAHTZEE, wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler (MainFrame::OnYahtzeeButton)); |
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| 207 | Connect(ID_CHANCE, wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler (MainFrame::OnChanceButton)); |
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| 208 | |
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| 209 | /*** End of Event Table ***/ |
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| 210 | |
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| 211 | ResetRolls(); |
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| 212 | ClearDiceHash(); |
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| 213 | m_yahtzee = false; |
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| 214 | m_numofplaysleft = 13; |
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| 215 | |
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| 216 | |
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| 217 | |
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| 218 | } |
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| 219 | |
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| 220 | /*********EVENT PROCCESSING FUNCTIONS********/ |
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| 221 | |
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| 222 | |
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| 223 | void MainFrame::OnAbout(wxCommandEvent& event) |
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| 224 | { |
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| 225 | wxString msg; |
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| 226 | wxString sqliteversion = wxString(sqlite3_version,wxConvUTF8); |
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| 227 | msg.Printf(wxT("OpenYahtzee 1.5.1\nCopyright (C) 2006 by Guy Rutenberg\n\nThis program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version.\n\nOpenYahtzee was built against:\nwxWidgets %i.%i\n"),wxMAJOR_VERSION,wxMINOR_VERSION); |
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| 228 | msg += wxT("SQLite ") + sqliteversion; |
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| 229 | |
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| 230 | wxMessageBox(msg, wxT("About Yahtzee"), wxOK | wxICON_INFORMATION, this); |
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| 231 | } |
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| 232 | |
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| 233 | void MainFrame::OnQuit(wxCommandEvent& event) |
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| 234 | { |
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| 235 | // Destroy the frame |
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| 236 | Close(); |
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| 237 | } |
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| 238 | |
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| 239 | void MainFrame::OnNewGame(wxCommandEvent& event) |
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| 240 | { |
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| 241 | |
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| 242 | ResetRolls(); |
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| 243 | ClearDiceHash(); |
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| 244 | m_yahtzee = false; |
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| 245 | m_numofplaysleft = 13; |
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| 246 | |
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| 247 | for (int i = ID_ACESTEXT; i<= ID_GRANDTOTAL; i++) |
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| 248 | ((wxTextCtrl*) FindWindow(i))->Clear(); |
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| 249 | for (int i = ID_ACES; i<= ID_CHANCE; i++) |
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| 250 | ((wxButton*) FindWindow(i))->Enable(true); |
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| 251 | } |
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| 252 | |
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| 253 | void MainFrame::OnShowHighscore(wxCommandEvent& event) |
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| 254 | { |
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| 255 | HighScoreDialog *dialog = new HighScoreDialog(this,wxID_ANY,m_highscoredb); |
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| 256 | dialog->ShowModal(); |
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| 257 | } |
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| 258 | |
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| 259 | void MainFrame::OnSettings( wxCommandEvent& event) |
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| 260 | { |
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| 261 | SettingsDialog *dialog = new SettingsDialog(this,wxID_ANY); |
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| 262 | SettingsDialogData data; |
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| 263 | std::ostringstream sstr; |
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| 264 | |
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| 265 | data.highscoresize = atoi((m_settingsdb->GetKey("highscoresize")).c_str()); |
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| 266 | |
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| 267 | dialog->SetData(data); |
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| 268 | if(dialog->ShowModal()==wxID_OK) { //user saved Changes |
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| 269 | data = dialog->GetData(); |
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| 270 | |
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| 271 | if(data.reset) |
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| 272 | m_highscoredb->SetSize(0); |
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| 273 | |
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| 274 | sstr<<data.highscoresize<<std::flush; |
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| 275 | m_settingsdb->SetKey("highscoresize",sstr.str()); |
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| 276 | |
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| 277 | m_highscoredb->SetSize(data.highscoresize); |
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| 278 | } |
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| 279 | } |
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| 280 | |
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| 281 | void MainFrame::OnRollButton (wxCommandEvent& event) |
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| 282 | { |
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| 283 | //roll the dices... |
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| 284 | for (int i=0; i<5; i++) { |
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| 285 | if (!((wxCheckBox*) FindWindow(i + ID_DICE1KEEP))->IsChecked()) { |
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| 286 | dice[i] = rand()%6; |
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| 287 | ((wxStaticBitmap*) FindWindow(i + ID_DICE1)) -> SetBitmap(*bitmap_dices[dice[i]]); |
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| 288 | } |
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| 289 | } |
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| 290 | |
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| 291 | //Clear old dice-hash and create a new one |
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| 292 | ClearDiceHash(); |
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| 293 | for (int i=0; i<5; i++) |
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| 294 | dicehash[dice[i]] += 1; |
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| 295 | |
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| 296 | //if out of rolls disable the roll butoon |
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| 297 | m_rolls -= 1; |
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| 298 | #ifndef DEBUG |
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| 299 | if (m_rolls <= 0) |
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| 300 | ((wxButton*) FindWindow(ID_ROLL)) -> Enable(false); |
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| 301 | #endif |
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| 302 | |
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| 303 | //enable the keep checkboxes |
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| 304 | for (int i=0; i<5; i++) |
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| 305 | ((wxCheckBox*) FindWindow(i + ID_DICE1KEEP)) -> Enable(true); |
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| 306 | |
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| 307 | } |
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| 308 | |
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| 309 | void MainFrame::OnUpperButtons (wxCommandEvent& event) |
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| 310 | { |
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| 311 | wxString out; |
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| 312 | int temp; |
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| 313 | if(m_rolls < 3){ |
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| 314 | YahtzeeBonus(); |
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| 315 | temp = dicehash[(event.GetId() - ID_ACES)] * (event.GetId() - ID_ACES + 1); |
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| 316 | |
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| 317 | out.Printf(wxT("%i"),temp); |
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| 318 | ((wxTextCtrl*) FindWindow(event.GetId() - ID_ACES + ID_ACESTEXT))->SetValue(out); |
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| 319 | |
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| 320 | //now after the scoring reset the rolls |
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| 321 | ResetRolls(); |
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| 322 | //and disable the button |
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| 323 | FindWindow(event.GetId())->Enable(false); |
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| 324 | m_numofplaysleft--; |
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| 325 | EndofGame(); |
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| 326 | } |
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| 327 | else |
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| 328 | wxMessageBox(wxT("First you need to roll, and after you roll you may score"), wxT("OpenYahtzee"), wxOK | wxICON_INFORMATION, this); |
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| 329 | } |
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| 330 | |
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| 331 | void MainFrame::On3ofakindButton(wxCommandEvent& event) |
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| 332 | { |
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| 333 | if(m_rolls>=3) { |
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| 334 | wxMessageBox(wxT("First you need to roll, and after you roll you may score"), wxT("OpenYahtzee"), wxOK | wxICON_INFORMATION, this); |
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| 335 | return; |
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| 336 | } |
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| 337 | YahtzeeBonus(); |
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| 338 | bool three = false; |
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| 339 | wxString out; |
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| 340 | int temp = 0; |
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| 341 | |
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| 342 | //check for the conditions of scoring |
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| 343 | for (int i=0; i<6; i++) |
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| 344 | if (dicehash[i] >= 3) |
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| 345 | three = true; |
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| 346 | if (three){ |
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| 347 | for(int i = 0; i<5; i++) |
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| 348 | temp += dice[i]+1; |
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| 349 | |
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| 350 | out.Printf(wxT("%i"),temp); |
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| 351 | ((wxTextCtrl*) FindWindow(ID_THREEOFAKINDTEXT))->SetValue(out); |
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| 352 | } else |
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| 353 | ((wxTextCtrl*) FindWindow(ID_THREEOFAKINDTEXT))->SetValue(wxT("0")); |
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| 354 | |
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| 355 | //now after the scoring reset the rolls |
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| 356 | ResetRolls(); |
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| 357 | //and disable the button |
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| 358 | FindWindow(event.GetId())->Enable(false); |
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| 359 | m_numofplaysleft--; |
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| 360 | EndofGame(); |
|---|
| 361 | } |
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| 362 | |
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| 363 | void MainFrame::On4ofakindButton(wxCommandEvent& event) |
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| 364 | { |
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| 365 | if(m_rolls>=3) { |
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| 366 | wxMessageBox(wxT("First you need to roll, and after you roll you may score"), wxT("OpenYahtzee"), wxOK | wxICON_INFORMATION, this); |
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| 367 | return; |
|---|
| 368 | } |
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| 369 | YahtzeeBonus(); |
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| 370 | bool four = false; |
|---|
| 371 | wxString out; |
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| 372 | int temp = 0; |
|---|
| 373 | |
|---|
| 374 | //check for the conditions of scoring |
|---|
| 375 | for (int i=0; i<6; i++) |
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| 376 | if (dicehash[i] >= 4) |
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| 377 | four = true; |
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| 378 | if (four){ |
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| 379 | for(int i = 0; i<5; i++) |
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| 380 | temp += dice[i]+1; |
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| 381 | |
|---|
| 382 | out.Printf(wxT("%i"),temp); |
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| 383 | ((wxTextCtrl*) FindWindow(ID_FOUROFAKINDTEXT))->SetValue(out); |
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| 384 | } else |
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| 385 | ((wxTextCtrl*) FindWindow(ID_FOUROFAKINDTEXT))->SetValue(wxT("0")); |
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| 386 | |
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| 387 | //now after the scoring reset the rolls |
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| 388 | ResetRolls(); |
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| 389 | //and disable the button |
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| 390 | FindWindow(event.GetId())->Enable(false); |
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| 391 | m_numofplaysleft--; |
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| 392 | EndofGame(); |
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| 393 | } |
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| 394 | |
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| 395 | void MainFrame::OnFullHouseButton(wxCommandEvent& event) |
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| 396 | { |
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| 397 | if(m_rolls>=3) { |
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| 398 | wxMessageBox(wxT("First you need to roll, and after you roll you may score"), wxT("OpenYahtzee"), wxOK | wxICON_INFORMATION, this); |
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| 399 | return; |
|---|
| 400 | } |
|---|
| 401 | YahtzeeBonus(); |
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| 402 | bool two = false; |
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| 403 | bool three = false; |
|---|
| 404 | |
|---|
| 405 | //check for the conditions of scoring |
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| 406 | for (int i=0; i<6; i++) |
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| 407 | if (dicehash[i] == 2) |
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| 408 | two = true; |
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| 409 | for (int i=0; i<6; i++) |
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| 410 | if (dicehash[i] == 3) |
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| 411 | three = true; |
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| 412 | if (two && three) |
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| 413 | ((wxTextCtrl*) FindWindow(ID_FULLHOUSETEXT))->SetValue(wxT("25")); |
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| 414 | else |
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| 415 | ((wxTextCtrl*) FindWindow(ID_FULLHOUSETEXT))->SetValue(wxT("0")); |
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| 416 | |
|---|
| 417 | //now after the scoring reset the rolls |
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| 418 | ResetRolls(); |
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| 419 | //and disable the button |
|---|
| 420 | FindWindow(event.GetId())->Enable(false); |
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| 421 | m_numofplaysleft--; |
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| 422 | EndofGame(); |
|---|
| 423 | } |
|---|
| 424 | |
|---|
| 425 | void MainFrame::OnSmallSequenceButton(wxCommandEvent& event) |
|---|
| 426 | { |
|---|
| 427 | if(m_rolls>=3) { |
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| 428 | wxMessageBox(wxT("First you need to roll, and after you roll you may score"), wxT("OpenYahtzee"), wxOK | wxICON_INFORMATION, this); |
|---|
| 429 | return; |
|---|
| 430 | } |
|---|
| 431 | |
|---|
| 432 | YahtzeeBonus(); |
|---|
| 433 | bool sequence = false; |
|---|
| 434 | //check for the conditions of scoring |
|---|
| 435 | if ( (dicehash[0]>=1 && dicehash[1]>=1 && dicehash[2]>=1 && dicehash[3]>=1) || |
|---|
| 436 | (dicehash[1]>=1 && dicehash[2]>=1 && dicehash[3]>=1 && dicehash[4]>=1) || |
|---|
| 437 | (dicehash[2]>=1 && dicehash[3]>=1 && dicehash[4]>=1 && dicehash[5]>=1)) |
|---|
| 438 | sequence = true; |
|---|
| 439 | if (sequence) |
|---|
| 440 | ((wxTextCtrl*) FindWindow(ID_SMALLSEQUENCETEXT))->SetValue(wxT("30")); |
|---|
| 441 | else |
|---|
| 442 | ((wxTextCtrl*) FindWindow(ID_SMALLSEQUENCETEXT))->SetValue(wxT("0")); |
|---|
| 443 | |
|---|
| 444 | //now after the scoring reset the rolls |
|---|
| 445 | ResetRolls(); |
|---|
| 446 | //and disable the button |
|---|
| 447 | FindWindow(event.GetId())->Enable(false); |
|---|
| 448 | m_numofplaysleft--; |
|---|
| 449 | EndofGame(); |
|---|
| 450 | } |
|---|
| 451 | |
|---|
| 452 | void MainFrame::OnLargeSequenceButton(wxCommandEvent& event) |
|---|
| 453 | { |
|---|
| 454 | if(m_rolls>=3) { |
|---|
| 455 | wxMessageBox(wxT("First you need to roll, and after you roll you may score"), wxT("OpenYahtzee"), wxOK | wxICON_INFORMATION, this); |
|---|
| 456 | return; |
|---|
| 457 | } |
|---|
| 458 | |
|---|
| 459 | YahtzeeBonus(); |
|---|
| 460 | bool sequence = false; |
|---|
| 461 | //check for the conditions of scoring |
|---|
| 462 | if ( (dicehash[0]==1 && dicehash[1]==1 && dicehash[2]==1 && dicehash[3]==1 && dicehash[4]==1) || |
|---|
| 463 | (dicehash[1]==1 && dicehash[2]==1 && dicehash[3]==1 && dicehash[4]==1 && dicehash[5]==1)) |
|---|
| 464 | sequence = true; |
|---|
| 465 | if (sequence) |
|---|
| 466 | ((wxTextCtrl*) FindWindow(ID_LARGESEQUENCETEXT))->SetValue(wxT("40")); |
|---|
| 467 | else |
|---|
| 468 | ((wxTextCtrl*) FindWindow(ID_LARGESEQUENCETEXT))->SetValue(wxT("0")); |
|---|
| 469 | |
|---|
| 470 | //now after the scoring reset the rolls |
|---|
| 471 | ResetRolls(); |
|---|
| 472 | //and disable the button |
|---|
| 473 | FindWindow(event.GetId())->Enable(false); |
|---|
| 474 | m_numofplaysleft--; |
|---|
| 475 | EndofGame(); |
|---|
| 476 | } |
|---|
| 477 | |
|---|
| 478 | void MainFrame::OnYahtzeeButton(wxCommandEvent& event) |
|---|
| 479 | { |
|---|
| 480 | if(m_rolls>=3) { |
|---|
| 481 | wxMessageBox(wxT("First you need to roll, and after you roll you may score"), wxT("OpenYahtzee"), wxOK | wxICON_INFORMATION, this); |
|---|
| 482 | return; |
|---|
| 483 | } |
|---|
| 484 | //give the score |
|---|
| 485 | if ((dice[0]==dice[1]) && (dice[1]==dice[2]) && (dice[1]==dice[3]) && (dice[1]==dice[4])){ |
|---|
| 486 | ((wxTextCtrl*) FindWindow(ID_YAHTZEETEXT))->SetValue(wxT("50")); |
|---|
| 487 | m_yahtzee=true; |
|---|
| 488 | } else |
|---|
| 489 | ((wxTextCtrl*) FindWindow(ID_YAHTZEETEXT))->SetValue(wxT("0")); |
|---|
| 490 | |
|---|
| 491 | FindWindow(event.GetId())->Enable(false); |
|---|
| 492 | m_numofplaysleft--; |
|---|
| 493 | ResetRolls(); |
|---|
| 494 | EndofGame(); |
|---|
| 495 | } |
|---|
| 496 | |
|---|
| 497 | void MainFrame::OnChanceButton (wxCommandEvent& event) |
|---|
| 498 | { |
|---|
| 499 | wxString out; |
|---|
| 500 | int temp = 0; |
|---|
| 501 | if(m_rolls < 3){ |
|---|
| 502 | YahtzeeBonus(); |
|---|
| 503 | for(int i = 0; i<5; i++) |
|---|
| 504 | temp += dice[i]+1; |
|---|
| 505 | |
|---|
| 506 | out.Printf(wxT("%i"),temp); |
|---|
| 507 | ((wxTextCtrl*) FindWindow(ID_CHANCETEXT))->SetValue(out); |
|---|
| 508 | |
|---|
| 509 | //now after the scoring reset the rolls |
|---|
| 510 | ResetRolls(); |
|---|
| 511 | //and disable the button |
|---|
| 512 | FindWindow(event.GetId())->Enable(false); |
|---|
| 513 | m_numofplaysleft--; |
|---|
| 514 | EndofGame(); |
|---|
| 515 | } |
|---|
| 516 | else |
|---|
| 517 | wxMessageBox(wxT("First you need to roll, and after you roll you may score"), wxT("OpenYahtzee"), wxOK | wxICON_INFORMATION, this); |
|---|
| 518 | |
|---|
| 519 | } |
|---|
| 520 | |
|---|
| 521 | //******************************************** |
|---|
| 522 | //****** General Functions ****** |
|---|
| 523 | //******************************************** |
|---|
| 524 | |
|---|
| 525 | void MainFrame::ClearDiceHash() |
|---|
| 526 | { |
|---|
| 527 | for (int i=0; i<6; i++) |
|---|
| 528 | dicehash[i] = 0; |
|---|
| 529 | } |
|---|
| 530 | |
|---|
| 531 | void MainFrame::ResetRolls() |
|---|
| 532 | { |
|---|
| 533 | m_rolls = 3; |
|---|
| 534 | ((wxButton*) FindWindow(ID_ROLL)) -> Enable(true); |
|---|
| 535 | for (int i=0; i<5; i++){ |
|---|
| 536 | ((wxCheckBox*) FindWindow(i + ID_DICE1KEEP)) -> SetValue(false); |
|---|
| 537 | ((wxCheckBox*) FindWindow(i + ID_DICE1KEEP)) -> Enable(false); |
|---|
| 538 | } |
|---|
| 539 | } |
|---|
| 540 | |
|---|
| 541 | void MainFrame::YahtzeeBonus() |
|---|
| 542 | { |
|---|
| 543 | long temp; |
|---|
| 544 | wxString tempstr; |
|---|
| 545 | |
|---|
| 546 | //if the player didn't have any yathzees yet he can't have the bonus; |
|---|
| 547 | if (!m_yahtzee) |
|---|
| 548 | return; |
|---|
| 549 | if ((dice[0]==dice[1]) && (dice[1]==dice[2]) && (dice[1]==dice[3]) && (dice[1]==dice[4])) { |
|---|
| 550 | tempstr = ((wxTextCtrl*) FindWindow(ID_YAHTZEEBONUSTEXT)) -> GetValue(); |
|---|
| 551 | tempstr.ToLong(&temp,10); |
|---|
| 552 | temp += 100; |
|---|
| 553 | tempstr.Printf(wxT("%i"),temp); |
|---|
| 554 | ((wxTextCtrl*) FindWindow(ID_YAHTZEEBONUSTEXT)) -> SetValue(tempstr); |
|---|
| 555 | |
|---|
| 556 | } |
|---|
| 557 | } |
|---|
| 558 | |
|---|
| 559 | void MainFrame::EndofGame() |
|---|
| 560 | { |
|---|
| 561 | if(m_numofplaysleft>0) |
|---|
| 562 | return; |
|---|
| 563 | |
|---|
| 564 | wxString tempstr; |
|---|
| 565 | long temp; |
|---|
| 566 | long upperscore = 0; |
|---|
| 567 | long lowerscore = 0; |
|---|
| 568 | |
|---|
| 569 | for (int i = ID_ACESTEXT; i<=ID_SIXESTEXT; i++){ |
|---|
| 570 | tempstr = ((wxTextCtrl*) FindWindow(i)) -> GetValue(); |
|---|
| 571 | tempstr.ToLong(&temp,10); |
|---|
| 572 | upperscore +=temp; |
|---|
| 573 | } |
|---|
| 574 | |
|---|
| 575 | tempstr.Printf(wxT("%i"),upperscore); |
|---|
| 576 | ((wxTextCtrl*) FindWindow(ID_UPPERSECTIONTOTAL)) -> SetValue(tempstr); |
|---|
| 577 | |
|---|
| 578 | //check for bonus |
|---|
| 579 | if(upperscore>=63) { |
|---|
| 580 | ((wxTextCtrl*) FindWindow(ID_BONUS)) -> SetValue(wxT("35")); |
|---|
| 581 | upperscore +=35; |
|---|
| 582 | } else |
|---|
| 583 | ((wxTextCtrl*) FindWindow(ID_BONUS)) -> SetValue(wxT("0")); |
|---|
| 584 | |
|---|
| 585 | tempstr.Printf(wxT("%i"),upperscore); |
|---|
| 586 | ((wxTextCtrl*) FindWindow(ID_UPPERTOTAL)) -> SetValue(tempstr); |
|---|
| 587 | |
|---|
| 588 | //calculate total on lower section |
|---|
| 589 | for (int i = ID_THREEOFAKINDTEXT; i<=ID_YAHTZEEBONUSTEXT; i++) { |
|---|
| 590 | tempstr = ((wxTextCtrl*) FindWindow(i)) -> GetValue(); |
|---|
| 591 | tempstr.ToLong(&temp,10); |
|---|
| 592 | lowerscore +=temp; |
|---|
| 593 | } |
|---|
| 594 | |
|---|
| 595 | tempstr.Printf(wxT("%i"),lowerscore); |
|---|
| 596 | ((wxTextCtrl*) FindWindow(ID_LOWERTOTAL)) -> SetValue(tempstr); |
|---|
| 597 | tempstr.Printf(wxT("%i"),upperscore + lowerscore); |
|---|
| 598 | ((wxTextCtrl*) FindWindow(ID_GRANDTOTAL)) -> SetValue(tempstr); |
|---|
| 599 | |
|---|
| 600 | //disable the roll button; |
|---|
| 601 | ((wxButton*) FindWindow(ID_ROLL)) -> Enable(false); |
|---|
| 602 | |
|---|
| 603 | tempstr.Printf(wxT("Your final score is %i points!"),lowerscore+upperscore); |
|---|
| 604 | wxMessageBox(tempstr, wxT("Game Ended"), wxOK | wxICON_INFORMATION, this); |
|---|
| 605 | |
|---|
| 606 | //submit to high score |
|---|
| 607 | HighScoreHandler(lowerscore+upperscore); |
|---|
| 608 | |
|---|
| 609 | } |
|---|
| 610 | |
|---|
| 611 | void MainFrame::HighScoreHandler(int score) |
|---|
| 612 | { |
|---|
| 613 | int place; |
|---|
| 614 | std::string name,date; |
|---|
| 615 | wxCommandEvent newevent; |
|---|
| 616 | |
|---|
| 617 | |
|---|
| 618 | place = m_highscoredb->IsHighScore(score); |
|---|
| 619 | |
|---|
| 620 | if(!place) //if the score didn't make it to the highscore table do nothing |
|---|
| 621 | return; |
|---|
| 622 | HighScoreInfo *infodialog = new HighScoreInfo(this,place); |
|---|
| 623 | infodialog->ShowModal(); |
|---|
| 624 | |
|---|
| 625 | name = infodialog->GetName().mb_str(); |
|---|
| 626 | |
|---|
| 627 | //get the date |
|---|
| 628 | wxDateTime now = wxDateTime::Now(); |
|---|
| 629 | date = now.FormatISOTime().mb_str(); |
|---|
| 630 | date +=" "; |
|---|
| 631 | date += now.FormatDate().mb_str(); |
|---|
| 632 | |
|---|
| 633 | m_highscoredb->SendHighScore(name,date,score); |
|---|
| 634 | |
|---|
| 635 | //now show the high score table |
|---|
| 636 | newevent.SetId(ID_SHOWHIGHSCORE); |
|---|
| 637 | newevent.SetEventType(wxEVT_COMMAND_MENU_SELECTED); |
|---|
| 638 | ProcessEvent(newevent); |
|---|
| 639 | |
|---|
| 640 | } |
|---|